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October 6–9, 2027 · New York City

From influence to infrastructure.

Build the business behind your audience, talent, ideas and intellectual property.

  • You got followers.
  • You got talent.
  • You got ideas.
  • You got content.
  • You might even have influence.

Now what are you building with it?

This isn’t four days of people sitting on stages talking about “the future.” We came to figure out how to build it.

Start here

What are you trying to do?

Don’t start with technology. Start with the problem.

I have an audience. How do I turn it into a business?

Ten thousand followers, a hundred thousand, a million. That’s attention. It isn’t automatically a business.

Customers · memberships · subscriptions · products · merchandise · licensing · events · consulting · IP · brand partnerships · equity · companies

Your follower count is not the finish line. It’s potential distribution.

I’m an artist. How do I build a direct relationship with my fans?

Algorithms change. Accounts disappear. Reach collapses. Your career should not depend entirely on platforms you don’t control.

Websites · email · SMS · memberships · CRM · communities · direct commerce · ticketing · fan data · loyalty · AI-assisted engagement

Rent attention. Own relationships.

I create content. How do I get paid beyond ads and sponsorships?

A sponsorship is revenue. It isn’t necessarily ownership.

Audience → Community → Customers → Products → IP → Equity → Enterprise

Stop thinking only about the next deal. Start thinking about the asset you’re building.

The creator business version

Money. Power. Respect.

Money

Revenue. Customers. Cash flow. Capital. Pricing. Investment. Royalties. Equity. Commerce. Payments.

How does my creativity become economic value?

Power

Owning your IP. Owning customer relationships. Understanding your numbers. Controlling your brand. Choosing your collaborators. Knowing how the technology works.

Influence without infrastructure is fragile.

Respect

Reputation. Execution. Credibility. A portfolio. A body of work. A community that trusts you. Customers willing to buy again. Investors willing to take your call.

Build things people remember.

One question. One room. Build the answer.

Build Rooms

These aren’t panel titles. They’re problems we’re coming together to solve.

  • 01 How do I turn 100K followers into a company?
  • 02 How do I launch my first product?
  • 03 How do I build an AI team?
  • 04 How do I get my first 1,000 customers?
  • 05 How do I build a direct fan relationship?
  • 06 How do I fund my startup?
  • 07 How do I launch a sneaker brand?
  • 08 How do I build a paid community?
  • 09 How do I make an AI film?
  • 10 How do I protect my IP?
  • 11 How do I negotiate creator equity?
  • 12 How do I use stablecoins in a real business?
  • 13 How do I turn content into commerce?

Don’t just take notes. Build something.

Bring an idea. Leave with an asset.

Creator Business Model

How exactly will you make money?

90-Day Revenue Plan

What will you sell, to whom and when?

AI Team Map

What can AI assist with across your business?

Fan Ownership Plan

How will followers become owned relationships?

Creator Tech Stack

Which tools actually belong in your workflow?

Startup Team Map

Who owns product, growth, operations and money?

Funding Roadmap

What capital should you pursue next?

Product Launch Plan

How will you take something from idea to market?

Community Architecture

Why should people join, contribute and stay?

The north star for the creator economy

  • For the artist becoming a founder.
  • The gamer becoming a media company.
  • The influencer becoming an investor.
  • The designer becoming a brand.
  • The filmmaker becoming a studio.
  • The creator becoming an owner.
  • The community becoming an economy.
  • The idea becoming a company.

From influence to infrastructure.

October 6–9, 2027
New York City